Touchstone Games (360, PS3)
Xbox 360, PlayStation 3, PC
- "Team up with up to 3 other players and fight the enemy."
- —Game description
Turok Co-Op is a cooperative game mode present in Turok.
It acts as a "pseudo-campaign" of sorts, having its own separate, distinct storyline from the campaign, though one character from the main game, Shepard, is present.
It is unknown when in the storyline these missions occur; however, they take place in many of the same areas as the main campaign, with one notable area being Mother Superior.
|The Lost Valley||"All right, men. Kane has a facility nearby, and Beta Team is in position to take it out. Before they do that, they need access codes from the compound at the top of the plateau. Infiltrate the compound, transmit the codes to Beta Team, then we'll extract. Good luck."|
|Shadowed Paths||"Listen up! Gamma Team is ambushing the heli at Mother Superior, but they desperately need reinforcements. Your route went through a small compound, so see if you can find something in that crashed chopper to bust through their defenses. Get moving!"|
|Breaking the Sword||"Good news, Beta Team. Delta's mission was a success. You have the access codes. Now let's get into that compound and crack their system."|
|Breakout||In this co-op map your Whiskey Company squad has been captured and is being held in a Mendel-Gruman facility designed for holding dinosaurs. You and your team have to break out and make it to the rescue chopper before the Wolf Pack troops decide to feed you to the captured raptors.|
- The Lost Valley (Co-Op 1)
- Shadowed Paths (Co-Op 2)
- Breaking the Sword (Co-Op 3)
- Breakout (Co-Op 4) (DLC)
Gameplay for this is much like campaign. It is, however, more methodical, with multiple objectives that each player must follow, instead of one player going solo.
This playlist is not customizable in terms of options, such as respawn time or weapon type, as that is determined by the map itself. Also, unlike vanilla multiplayer, some unique items come into play, such as C-4.
The mode features four missions for players to take on and enjoy, with each mission subtly growing in difficulty. There are no differing levels of difficulty, and weapons in the player's immediate arsenal are predetermined. The basic teamwork gameplay element remains in play, as players need to cooperate in order to survive the onslaught of enemies, especially with the amped-up difficulty.
Also included is a set pool of lives, which is player dependent. One initial life is given for each player and will be taken out of the pool each time a player dies. The number will, however, be increased by one for each player when the next checkpoint is reached.
List of AppearancesEdit