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Overview


Turok: Rage Wars
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Developer(s):

Bit Managers

Publisher(s):

Acclaim Entertainment

Platform(s):

Game Boy Color

Release date(s):

November 1999[1]

Genre(s):

Side-Scrolling Action

Mode(s):

Single-player

Rating(s):

ESRB: Everyone (E) for Animated Violence
ELSPA: 3+ (Europe only)

 

Turok: Rage Wars is a 2D side-scrolling action-adventure video game developed by Bit Managers and published by Acclaim Entertainment. A handheld port of the Nintendo 64 game with the same name, the game was released to the Game Boy Color alongside its home console counterpart on November 1999.

PlotEdit

The plot is independent from the Nintendo 64 variant of the game. The Amaranthine Accordance has used dimensional gates to travel to four different planets where they plan to set up bases from which to launch an invasion of earth.

Spies for the Solidarity Order give Turok a piece of the Timefire to use to transport himself to these planets to stop the Accordance from accomplishing its goals.

The planets Turok must travel to are named solely by their identifying features:

  • The Green Planet: A jungle planet where the Accordance has built laboratories to research and create Bionosaurs.
  • The Desert Planet: A sandy planet that has become the training center for the Endtrails.
  • The Frozen Planet: An icy planet that houses nuclear reactors that power an Accordance robot factory.
  • The Volcanic Planet: A fiery planet chosen specifically because it resembles the home environment of the Accordance-trained creature that acts as the game's final boss.

GameplayEdit

As with other Game Boy ports, this game is a side-scroller. Little has changed with the controls, and the visuals remain the same, though now it features a top-down perspective during certain parts of the levels. What makes this game unique from the other Game Boy Color ports is that the player is able to upgrade their weapons and combine some of them to make better weapons; for example, a Shotgun and a Bow can be combined to make a Crossbow, so the player does not have to draw the Bow and risk taking a hit.

There is also the inclusion of alternate ammo that was featured in Turok 2: Seeds of Evil (explosive bullets for pistol, explosive shells for shotgun, etc). Finally, there is armor that the player can find that can protect them from certain types of damage for a limited amount of uses (one for bullet damage, one for melee damage, etc).

List of appearancesEdit

By type
Show/Hide
Characters Enemies Bosses Harmless wildlife Weapons
Items Locations Organizations and groups Vehicles Miscellanea

Characters

Enemies

Bosses

Weapons

Items

Locations

Organizations and groups

ReceptionEdit

GameSpot gave the title a 6.7 out of 10, saying "If you're looking for a high-quality action game, you can't go wrong with this one."[2] IGN gave it a 7 out of 10, calling it "a decent action game that blows away its successors."[3]

Notes and referencesEdit

  1. Staff. "Turok: Rage Wars - Game Boy Color". IGN. Accessed August 19, 2016.
  2. Lopez, Miguel (March 10, 2000). "Turok: Rage Wars Review". GameSpot. Accessed August 19, 2016.
  3. Harris, Craig (December 17, 1999). "Turok: Rage Wars". IGN. Accessed August 19, 2016.
List of Turok Games
Acclaim Entertainment
Console Games Turok: Dinosaur HunterTurok 2: Seeds of EvilTurok: Rage WarsTurok 3: Shadow of OblivionTurok: Evolution
Handheld Games Turok: Battle of the BionosaursTurok 2: Seeds of EvilTurok: Rage WarsTurok 3: Shadow of OblivionTurok: Evolution
Turok (LCD handheld)
Cancelled Titles Untitled Turok: Evolution sequelUntitled Turok Game Boy Advance game
Propaganda Games
Console Games Turok
Mobile Games Turok
Cancelled Titles Turok 2

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