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Pulse Rifle

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For the weapon featured in Turok, see ORO L66 Pulse Rifle.
Overview


Pulse Rifle
Pulse Rifle 125
Production overview

Weapon Type:

Rifle

Ammunition type:

Energy Cells

Ammo Capacity:

100

Range Type:

Mid-range

Secondary Function:

None

Service history

Affiliation:

Longhunter

First Located:

The Ancient City

 
"A rapid fire energy weapon, this fires super-heated bursts of plasma at high speed. A favorite of the Longhunter, you can reload with energy cells when you deplete its ammo."
Turok: Dinosaur Hunter manual[1]

The Pulse Rifle is a weapon featured in Turok: Dinosaur Hunter. It is a rapid fire energy weapon that fires super-heated bursts of plasma at high speed. It is a favorite of the Longhunter.

AppearanceEdit

The Pulse Rifle is a large high-tech rifle that sports a black-grey and silver color scheme.

GameplayEdit

The Pulse Rifle functions like an Assault Rifle, but instead of using bullets for ammunition, energy cells are used. The Pulse Rifle is fully automatic, compared to the Assault Rifle's three-round burst, and rapidly fires blue energy rounds. This weapon is best for use against large enemies such as Pur-Lin, High Priests, Demons and Campaigner Sergeants.

It also works great on weaker enemies, taking down Ancient Warriors with one or two shots. While useful, its ammo depletes fast. Ammo for the Pulse Rifle is commonly found around Energy Weapons and is also dropped by Sergeants.

This weapon shares ammo with the Alien Weapon and Particle Accelerator.

Ammo PickupsEdit

  • Weapon: Restores 100 energy rounds.
  • Large E-Cell: Restores 50 energy rounds.
  • Small E-Cell: Restores 25 energy rounds.

TriviaEdit

  • Its spiritual successor is the Plasma Rifle in Turok 2: Seeds of Evil.
  • Campaigner Sergeants use a similar weapon to the Pulse Rifle, with the only difference being that their weapons fire red energy cells as opposed to the Pulse Rifle's blue.
  • A similar weapon appeared in Turok: Evolution called the Plasma Cannon.
  • As a pickup, the weapon's appearance differs greatly from its 3-D render.

List of AppearancesEdit

Notes and referencesEdit

  1. Dickson, Bill (March 4, 1997). "Weapons & Ammunition". Turok: Dinosaur Hunter manual. United States: Acclaim Entertainment. p. 13.
Weapons of Turok: Dinosaur Hunter
Standard Weaponry KnifeTek BowPistolShotgunAuto ShotgunAssault RiflePulse Rifle
Ordnance and Heavy Weaponry Alien WeaponParticle AcceleratorMinigunGrenade LauncherFusion CannonQuad Rocket Launcher
Miscellaneous Weaponry Chronoscepter
Cut Weaponry Tomahawk

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