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For the silenced variant seen in Turok 3: Shadow of Oblivion, see Silenced Pistol.


Pistol Dinosaur Hunter




Production overview

Weapon Type:


Ammunition type:


Ammo Capacity:

  • 100 (Dinosaur Hunter & Evolution)
  • 50 (Seeds of Evil & Shadow of Oblivion)

Range Type:


Secondary Function:

Sniper Rifle function and scope (Evolution)

Service history

First Located:

"A fairly basic semi-automatic weapon. Look for extra ammo clips."
Turok: Dinosaur Hunter manual[1]

The Pistol is a standard firearm that appears in numerous Turok games, first appearing in Turok: Dinosaur Hunter. It is the first gun to be obtained by the player.


Turok: Dinosaur HunterEdit

Its first appearance is a dark green/black color blend and somewhat resembles a cross between a normal pistol and a revolver.

Turok 2: Seeds of EvilEdit

The Pistol appears again in the sequel to Dinosaur Hunter, this time looking more high-tech, with a silver color.

This Pistol can be upgraded to the Mag 60.

Turok 3: Shadow of OblivionEdit

In its third incarnation, the Pistol takes on a more futuristic look and has a white-blue tint to it.

Turok: EvolutionEdit

This incarnation of the Pistol has a more worn, futuristic look that differs from its predecessors. It is much more bulky and has a similar color scheme to the Pistol in Dinosaur Hunter.

The Pistol can be upgraded with a sniper feature, which adds a scope.


The Pistol functions similarly in every incarnation, with only a few downgrades to its strength in certain games. In every game (excluding Turok: Rage Wars) the Pistol is the first firearm to be found by the player.

In Turok: Dinosaur Hunter, the gun fires at an average rate, making it easy to take out enemies at mid-range. This weapon can be used to take out Poachers, usually only taking about two shots to kill them. While it instantly kills Giant Beetles in one shot, it is also a stronger equivalent of the Knife to use against Leapers.

Other humans like the Ancient Warriors will take about three to four shots to kill, being stronger than the Poachers. The Pistol can be used as a way to conserve ammo for stronger weapons, as it can easily kill some enemies within two shots.

Although it can kill Pur-Lin, High Priests, and other bigger enemies, it's not recommended.

It also shares ammo with the Assault Rifle, a faster, somewhat stronger equivalent.

For the sequels, the pistol is very useful at taking out enemies from afar. A one-hit kill is guaranteed if the player aims for the enemies' heads.

Ammo PickupsEdit

Turok: Dinosaur HunterEdit

  • Weapon (Pistol): Restocks 20 bullets.
  • Clip: Restocks 10 bullets.
  • Ammo Box: Restocks 50 bullets.

Turok 2: Seeds of EvilEdit

  • Weapon (Pistol): Restocks 20 bullets.
  • Clip: Restocks 10 bullets.
  • Ammo Box: Restocks 40 bullets.

Turok 3: Shadow of OblivionEdit

  • Weapon (Pistol): Restocks 20 bullets.
  • Clip: Restocks 10 bullets.
  • Ammo Box: Restocks 20 bullets.

Turok: EvolutionEdit

  • Weapon (Pistol): Restocks 15 bullets.
  • Clip: Restocks 10 bullets.


  • In Turok: Dinosaur Hunter, the Pistol pickup does not have a trigger. This was common in video games at the time, as consoles could not spare the processing power for extra polygon detail. This is also the case for the Pistol in Turok 3: Shadow of Oblivion.

List of AppearancesEdit

Notes and referencesEdit

  1. Dickson, Bill (March 4, 1997). "Weapons & Ammunition". Turok: Dinosaur Hunter manual. United States: Acclaim Entertainment. p. 12.
Weapons of Turok: Dinosaur Hunter
Standard Weaponry
KnifeTek BowPistolShotgunAuto ShotgunAssault RiflePulse Rifle
Ordnance and Heavy Weaponry
Alien WeaponParticle AcceleratorMinigunGrenade LauncherFusion CannonQuad Rocket Launcher
Miscellaneous Weaponry
Cut Weaponry
Weapons of Turok 2: Seeds of Evil
Standard Weaponry
TalonWar BladeFlareBowTek BowPistolMag 60
Tranquilizer GunCharge Dart RifleShotgunShredder
Energy Weapons
Firestorm CannonPlasma Rifle
Ordnance and Heavy Weaponry
FlamethrowerPFM LayerGrenade LauncherScorpion LauncherNuke
Razor WindSunfire PodCerebral Bore
Torpedo LauncherHarpoon GunRiding Gun
Weapons of Turok 3: Shadow of Oblivion
Danielle's Arsenal
TomahawkTek BowMag 60Firestorm CannonFireswarmRPGCerebral BurstEnergy Grapple
Joseph's Arsenal
BladeStorm BowSilenced PistolSniper RifleShredderNapalm CannonCerebral Possessor
Night Vision Goggles
Shared Weaponry
Razor WindBowPistolShotgunVampire GunGrenade LauncherCerebral BorePSG
Cut Weaponry
Harpoon GunPlasma Rifle
Weapons and Items of Turok: Evolution
Standard Weaponry
War ClubBowTek BowPistolShotgun
Ordnance and Heavy Weaponry
GrenadeFlamethrowerSpider MineRocket LauncherPlasma CannonGravity DisruptorDark Matter Cube
Miscellaneous Weaponry
.50 Cal CannonRocket PodMounted TurretAirstrike
Multiplayer Items
CrossbowDeath HelmEmpathy Chest PlateJump BootsShield Belt
Cloaking BeltDamage IdolHealth IdolRegeneration IdolSpeed Idol
Miscellaneous Items

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