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"This skinny foe is the brain trust of the Oblivion Spawn race. He can use his magic to conjure up fireballs. His courage is somewhat lacking though. Get close to him and he’ll usually run away!"
The Official Turok 3: Shadow of Oblivion Strategy Guide[1]

The Oblivion Spawn High Priests are a type of Flesh Eater encountered in Turok 3: Shadow of Oblivion. A single Priest is first encountered while eerily chanting inside the pyramid located in the chapter "Gate to Oblivion" of the level "Entrance to Oblivion."

After either Danielle or Joseph Fireseed collect both Gems in said level, they open the gate to an altar, where they encounter three Priests who briefly speak to the player. They reveal their connection to Oblivion and the creation of the universe itself, calling themselves the "Sons and Fathers of Darkness." This is the only time the Oblivion Spawn speak directly to the Turoks.

The Oblivion Spawn High Priests hover over the ground, moving quickly and striking with energy attacks. It is unknown how a Flesh Eater attains this form.

Trivia

  • In "Gate to Oblivion," the Priest's chant is simply the words "foreign chanting" repeated indefinitely.
  • Despite being one of the most dangerous enemies in the game, the Priests will usually run away if the player gets too close to them.

Image Gallery - Screenshots

List of Appearances

Notes and references

  1. Smith, Zachary (2000). The Official Turok 3: Shadow of Oblivion Strategy Guide. Glen Cove, NY: Acclaim Publishing. p. 15.

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