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Overview


Magmite

FIREBORN

Turok 3 Fireborn (2)

Biographical information

Birthplace:

The Lost Land

Species:

Fireborn

Hair color:

None

Eye color:

Yellow-Orange

Political and military information

Affiliation:

  • Fireborn
  • Dinosoid Army
 
"This creature dwells in the lava underneath the Lost Land. Don’t try to attack him with fire because it’s what he eats, sleeps and breathes. Watch out for the chunks of lava he will hurl at you!"
The Official Turok 3: Shadow of Oblivion Strategy Guide[1]

Fireborn Magmites are a type of Fireborn first featured in Turok 2: Seeds of Evil.

AppearanceEdit

Fireborn Magmites remain virtually unchanged from the first Fireborn appearance in Turok 2: Seeds of Evil through to their appearance in Turok 3: Shadow of Oblivion. Magmites are tall and muscular, and they have fiery black scales that cover their entire body, giving their skin the appearance of molten rock. They have fiery eyes and a tail. They possess a pair of large tusks and three clawed fingers on each hand. They have two clawed toes and three rear dewclaws on each foot.

GameplayEdit

Turok 2: Seeds of EvilEdit

While fighting with a Fireborn the best tactic is distance. This enemy can be a formidable opponent in hand-to-hand combat and can throw grenades faster than its Dinosoid brethren.

In multiplayer the Fireborn is a great, all-around character. It starts with 100 health points and is quite agile. Like the Fireborn in the main game, the multiplayer Fireborn is immune to lava.

Turok: Rage WarsEdit

Main article: Fireborn (Rage Wars)

For specific strategies and information on unlockables regarding the specific Fireborn in Turok: Rage Wars, see the above article.

This unique Fireborn was sent to claim the Light Burden from Joshua Fireseed.

Turok 3: Shadow of OblivionEdit

The Magmite is the weakest of the Fireborn in Shadows of Oblivion. A lone Magmite is no challenge, but a whole pack can quickly overwhelm the player with their melee attacks and projectiles. They are fast, and they will flank the player from every direction depending of the section of the level they are in. Magmites can attack with their claws, and some Magmites can throw fiery rocks at high speeds. The Assault Rifle is the best weapon for ranged combat, but close range demands the Shotgun.

List of appearancesEdit

SourcesEdit

Notes and referencesEdit

  1. Smith, Zachary (2000). The Official Turok 3: Shadow of Oblivion Strategy Guide. Glen Cove, NY: Acclaim Publishing. p. 14.
Enemies of Turok 2: Seeds of Evil
Saurian Creatures CompsognathusRaptor
Humanoid Enemies Bio-BotBlind One GuardianBlind One SentinelDeadman HalfDeadmanDeath GuardElite GuardEndtrailFlesh Eater SentinelGunnerJuggernautLord of the DeadLord of the FleshFirebornPrimagen TrooperRaptoidSister of DespairWar Club
Various Species Cave SpiderCave WormFire WormLarvaLeaperMantid DroneMantid MiteMantid SoldierMantid WorkerNalaSwamp Wasp
Bosses The Blind OneMantid QueenMotherPrimagen
Other Oblivion (Mentioned only)
Cut Content DimorphodonHunterSkimmer
Enemies of Turok 3: Shadow of Oblivion
Saurian Creatures CompsognathusRaptor
Mammalian Creatures DreadlingMother DreadlingOblivion HoundRat
Humanoid Enemies Fireborn LegionnaireFireborn MagmiteForsaken WarriorHuman ZombieInfestoidLost OneMilitary GuardMummiteOblivion SpawnOblivion Spawn GruntOblivion Spawn High PriestPolice TrooperStryderVoodoo PriestWalligus
Miscellaneous Enemies LigatrixPolice WalkerRoach
Bosses Alpha FirebornOblivionOblivion GunshipOpisthorXiphias
Cut Content Lord of the Flesh

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