They are first encountered in the level "Killing Fields," but they are quite rare to encounter, overall.
These enemies resemble a hybrid between MG Grunts and MG Snipers. They share the armor of an MG Grunt with a green primary color and a black secondary. However, they have the MG Snipers' camouflage on their thighs and arms.
Their visor color is like that of MG Grunts and Snipers with the alternating colors based on their current mood. They do not have tons of over armor, and they appear to be in between MG Grunts and MG Pyro soldiers in terms of height.
These enemies are both the most powerful soldiers in terms of damage output, and the weakest of the MG units in regards to overall health. They are surprisingly deadly as they can easily destroy the player with their primary RPG weapons, while also maintaining a deadly accuracy with their sidearms. They can also move quickly, which is surprising, considering the weapons they hold will severely hamper the player's movement during gameplay.
They, like Snipers, also tend to hide in the back of the fight while hammering the player with RPG fire. Unlike most enemy soldiers who will use caution with their weapons in close quarters, the RPG user will not refrain from firing at Joseph Turok in a closed space, killing both the player and himself. These enemies are surprisingly weak to all forms of damage, even in comparison to Grunts.
Image Gallery - ScreenshotsEdit
List of appearancesEdit
- Turok (First appearance)
|Enemies of Turok|