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Flesh Eaters

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Flesh Eaters
Turok 2 seeds of evil flesh eaters oblivion by joshua fireseed-d70kp12
Biographical information


The Lost Land


Flesh Eaters


Male (Flesh Mother is female)

Hair color:


Eye color:


Game Info




The Flesh Eaters, otherwise known as Oblivion in Turok 3, are a race of grizzly, terrifying creatures that have inhabited the Lost Land since its creation.

The sole purpose of their existence is to create as much chaos and destruction as possible along with weapons research and enslavement.

Origins Edit

During Turok 2, not much is known or revealed about their origins. The Turok novels, however, expand on this and it is discovered that the Flesh Eaters have existed for as long as the Lost Land has been around.

Their lust for flesh and warm blood has lead these creatures into countless genocides accross the Lost Land, leading to the extinction of hundreds of species of wild life as well as the death of millions of innocents.

Physical Appearance Edit


The Flesh Portals look exactly like the portals to the Talisman Chambers.

Strong, towering and muscular, the Flesh Eaters are a formidable enemy.

While they have an unlimited supply of weapons and technology, they prefer to rip the flesh off their victims with their bare hands and teeth.

Their intellect is only matched by their knowledge of the Arcane, while technologically advanced in every way, they still rely on ancient magical knowledge passed down from the Flesh Mother herself generation after generation, which in turn makes them even stronger and far more threatening.

Sometime after the events of Dinosaur Hunter, Tal'Set and a small group of villagers from the Segna tribe, organized a counter-attack after a small group of traders and merchants was completely obliterated and exterminated at the hands of the Flesh Eaters.

Tal'Set and his warriors managed to defeat the Flesh Eaters after they attempted a raid on another forest village located deep inside the jungles of the Lost Land. Tal'Set's victory only made the Flesh Eaters further resent the Council of Voices, the Solidaritary Order and the city state of Forever Light and have as such, have been at odds with the Turok lineage since.


Turok 2: Seeds of EvilEdit

The Flesh Eaters first appear in Turok 2: Seeds of Evil, where they assist Primagen's plot by setting up
Turok 2 soe oblivion portals by joshua fireseed-d6xusgq

The Flesh Fortress.

fake portals in an effort to lead Joshua Fireseed into a trap. These portals are perfect copies of the Talisman Chambers, but upon entering Turok is teleported into the depths of their mountain fortress, or at least an area resembling it, with numerous Flesh Eaters waiting to face and kill him.

When Turok enters the first Fake Portal, a disembodied voice speaks to him the following passage: 

"Cease human, powers beyond the comprehension of flesh, have been set in motion. Primagen must not be stopped. The totems must fall, the balance must falter. Chaos must commence. We are the darkness, we are the unseen, we are Oblivion. That which has been set in motion cannot be stopped. Your deeds, your lives, your very existence, fall under the great Shadow of Oblivion. Your failure is inevitable ".

The voice mocks Turok and his struggle, bellowing the importance of Primagen's success to it. Describes itself and the Flesh Eaters as a whole called Oblivion. It taunts Turok again in the final portal, and is heard one last time after the credits roll, saying "It is inevitable" again, revealing that Oblivion is still at hand, setting the stage for Turok 3's story.

Turok 3: Shadow of OblivionEdit

The story is now focused on Oblivion and its mission to wipe out the last members of the Turok lineage. Joshua is troubled by nightmares involving a child trapped inside a prison cell, waiting to be killed by Oblivion

In the beginning of Turok 3, Flesh Eaters (Sentinels) infiltrate the home of Joseph, Danielle and Joshua through temporal portals, with the attempt to kill the current Turok, Joshua. He is outnumbered and stops the spawns from killing his family members, Joseph and Danielle, by sacrificing himself with a bomb, killing both himself and these Flesh Eaters.

Later after a long journey, Danielle and Joseph find out about Oblivion's origins, and how the Flesh Eaters are connected to it, but little to no clues are given to the identity of the kid in Joshua's nightmares or how the kid is connected to Oblivion.

After fighting through Oblivion's HQ, they finally come across a kid, but it is revealed that he was merely a trap meant to lure the siblins to their doom. Oblivion finally reveals it's true form but is defeated at the hands of Danielle and Joseph.

In the end, an Oblivion-infested Joshua tries to deceive them once more, but is ultimately defeated, with the remnants of Oblivion being erradicated using the energy within the Light Burden.

Military OrganizationEdit

  • Sentinels/Oblivion Grunts: Fast and aggressive, these guys will tear the player apart if they are not careful.
  • Death Guards/Oblivion Guards: Bigger, meanier and faster, these guys will attack the player from range using their laser pistols and grenades.
  • Lords of the Flesh (Turok 2 only): Lords of the arcane, these guys will attack the player using magic grenades and laser pistols from afar.
  • Oblivion Priests (Turok 3 only): Tall and powerfull, these guys will usually run away if the player gets too close to them.


  • Flesh Mother (Turok 2 only): Mother of all Flesh Eaters, she will prove to be a dangerous adversary.
  • Oblivion (Turok 3 only): Leader of all of it's spawns, relic from an old universe that no longer exists. Cosmic horror incarnate.


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