The Flesh Eater society is a race of alien life forms spawned from the savage entity called Oblivion. They are demonic looking humanoid cyclops', that come in many forms, and are armed with different types of weapons.
As the Spawn Priests explain in Turok 3: Shadow of Oblivion, The Flesh Eaters/Oblivion Spawn are the children of Oblivion, and have been a part of it since before the birth of our universe. The Flesh Eaters have an nearly insatiable hunger for flesh and frequently walk to surface of the Lost Land to seek victims, leaving a scene of death and destruction in their wake.
They live in mountain fortresses like Oblivion's Headquarters; a power plant of sorts, containing big ore refineries and forges. Presumably, the locations inside the Flesh Portals are somewhere in those Fortresses, or even in Oblivion's headquarters. In Turok 3, similar rooms to the ones in the Flesh Portals are shown in the headquarters.
The Flesh Eater's ancestors, the Blind Ones, are physically weaker and are more primeval in nature.
Turok 2: Seeds of EvilEdit
The Flesh Eaters first appear in Turok 2: Seeds of Evil, assisting the Primagen to achieve his goal, by setting up Fake Portals, leading Turok into a trap. These portals are perfect copies of the Talisman Chambers, but when entering Turok is teleported into the depths of their mountain fortesses, or at least an area resembling them, with numerous Flesh Eaters waiting to face and kill him.
Relation to Oblivion Edit
When Turok enters the first Fake Portal, a disembodied voice speaks to him:
- "Cease human, powers beyond the comprehension of flesh, have been set in motion. The Primagen must not be stopped. The totems must fall, the balance must falter. Chaos must commence. We are the darkness, we are the unseen, we are Oblivion. That which has been set in motion cannot be stopped. Your deeds, your lives, your very existence, fall under the great shadow of Oblivion. Your failure is inevitable."
The voice mocks Turok and his struggle, bellowing the importance of the Primagen's success to it. It then describes itself and the Flesh Eaters as a whole called Oblivion. It taunts Turok again in the final portal, and is heard one last time after the credits roll, saying "It is inevitable" again, revealing that Oblivion is still at hand, and setting the stage for Turok 3's story.
Turok 3: Shadow of OblivionEdit
The story is now focused on Oblivion and it's mission to wipe out the last members of the Turok lineage. Turok finds out about it's origins, and how the Flesh Eaters are the children of Oblivion, a race spawned from it, that act as a single entity.
In the beginning of Turok 3, Flesh Eaters (Sentinels) infiltrate the home of Joseph, Danielle and Joshua through temporal portals, with the attempt to kill the current Turok, Joshua. Joshua is outnumbered and stops the spawns from killing his family members, Joseph and Danielle, by sacrificing himself with a bomb, killing both himself and these Flesh Eaters. However, it is revealed at the end that Joshua did not die.
After a long journey by the new Turok, he or she (either Danielle, or Joseph, depending on the players choice) enters Oblivion's headquarters, to take on Oblivion.
Sentinels (Turok 2), Oblivion Spawn Grunts (Turok 3)
Death Guards (Turok 2, Turok Rage Wars), Oblivion Spawns (Turok 3)
Lords Of The Flesh (Turok 2 only)
Flesh Priests (Turok 3 only) Oblivion Spawn High Priests
Oblivion (Turok 3 only)
Flesh Mother (Turok 2 only)