For the weapon in Turok: Rage Wars, see Flare Gun.
Production overview

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Available at Start


The Flare is a tool that appears in Turok 2: Seeds of Evil. The tool is one of the three weapons that the player is given at the start of the game. It is used to illuminate dark rooms if the player's flashlight pickup has died.


The Flare is a high-tech illumination gun that appears to be made of a type of iron. When fired, it releases a small green flare that illuminates dark rooms for a short period of time.


The Flare speaks for itself. The player fires the weapon, and it releases a small flare. This is a great tool for those who have trouble seeing in dark rooms, but the lighting will only last for about 15 seconds before it goes out again. This weapon does not require ammunition, but it must be charged up for it to fire another flare. This only takes up to five seconds, and the player will know if it is charged by its meter.

The Flare is only good for lighting up rooms; against anything else, it is completely useless. The weapon is not effective against any enemy whatsoever.


  • Using the Flare can be easily avoided by turning up the brightness in the settings.
  • A similar Flare would appear in Turok that would be capable of attracting dinosaurs, though its damage capabilities would once more be removed.

List of appearancesEdit

Weapons of Turok 2: Seeds of Evil
Standard Weaponry BowCharge Dart RifleFlareMag 60PistolShotgunShredderTalonTek BowTranquilizer GunWar Blade
Energy Weapons Firestorm CannonPlasma Rifle
Ordnance and Heavy Weaponry FlamethrowerGrenade LauncherNukePFM LayerScorpion Launcher
Miscellaneous Weaponry Cerebral BoreHarpoon GunRazor WindRiding GunSunfire PodTorpedo Launcher