Production overview

Weapon Type:


Ammunition type:


Ammo Capacity:

50 (Seeds of Evil)
120 (Evolution)

Range Type:


Secondary Function:

Tri-flame shot (Evolution only)

Service history



First Located:

"Hand-held Hell is here in the form of a gritty gas burner that will barbecue foe and foliage. Did someone say "extra crispy"?"
Turok: Evolution manual[1]

The Flamethrower (called Flame Thrower in Seeds of Evil) is a weapon that first appears in Turok 2: Seeds of Evil. As its name indicates, it uses fire as a way to dispose of enemies.


The Flamethrower appears in Turok 2: Seeds of Evil as a high-tech, steel weapon. Its gas tanks hook up to a second barrel, where a third barrel lies on top with an active flame. When fired, it releases a stream of fire that can reach enemies at great distances.

The weapon returns in Turok: Evolution, this time taking on a much more worn look and sporting a military green color scheme.


Turok 2: Seeds of EvilEdit

The Flamethrower can prove to be quite the useful tool for quickly dispatching enemies, as a few seconds of engulfing an enemy in flames can instantly kill them. It is most effective in "Lair of the Blind Ones," as this level contains copious amounts of Cave Spiders that can drain health quickly.

The weapon fires quickly, having no delay or requiring a charge to fire. As a takeaway, the weapon drains ammo quite fast, subtracting two units from the player's ammo stock every second.

This weapon is great against groups of spider hatchlings that nip that the player's ankles, and it is highly recommended when the player encounters the Giant Spiders throughout the level, as it can do more damage than most weapons against these arachnids.

Turok: EvolutionEdit

The weapon returns yet again in Evolution, and it is even more useful than before. Its range has been slightly reduced, but it can now burn through most enemies with ease.

As its primary firing mode, it shoots out a stream of continuous fire, which can set the environment ablaze for further damage. The secondary firing mode allows the Flamethrower to shoot out three sticky napalm rounds, which will instantly kill any Sleg in a single round while damaging any other enemies nearby, making it perfect for clearing rooms with ease.

Ammo PickupsEdit

Turok 2: Seeds of EvilEdit

  • Weapon: Restocks 25 fuel units.
  • Flame Thrower Tank: Restocks 50 fuel units

Turok: EvolutionEdit

  • Weapon: Restocks 25 fuel units.
  • Flamethrower Tank: Restocks 60 fuel units.


  • This weapon is known as the first flamethrower in a game to feature polygonal fire, a graphical achievement at the time of the game's release.[2]
  • Due to the Flamethrower's two-barrel mechanism, and how the weapon's flames can reach enemies from great distances, it can be safe to assume that the weapon runs off liquid fuel rather than a gas.

List of appearancesEdit

Notes and referencesEdit

  1. Dickson, Bill (September 2, 2002). "Weapons (FPS Mode)". Turok: Evolution manual. United States: Acclaim Entertainment. p. 12.
  2. Staff (August 21, 1998). "Turok 2: Fire Away". IGN. Accessed June 13, 2016.
Weapons of Turok 2: Seeds of Evil
Standard Weaponry BowCharge Dart RifleFlareMag 60PistolShotgunShredderTalonTek BowTranquilizer GunWar Blade
Energy Weapons Firestorm CannonPlasma Rifle
Ordnance and Heavy Weaponry FlamethrowerGrenade LauncherNukePFM LayerScorpion Launcher
Miscellaneous Weaponry Cerebral BoreHarpoon GunRazor WindRiding GunSunfire PodTorpedo Launcher
Weapons and Items of Turok: Evolution
Standard Weaponry War ClubBowTek BowPistolShotgun
Ordnance and Heavy Weaponry GrenadeFlamethrowerFlechette GunSpider MineRocket LauncherPlasma CannonGravity DisruptorDark Matter Cube
Miscellaneous Weaponry .50 Cal CannonRocket PodMounted TurretAirstrike
Multiplayer Items CrossbowDeath HelmEmpathy Chest PlateJump BootsShield BeltCloaking BeltDamage IdolHealth IdolRegeneration IdolSpeed Idol
Miscellaneous Items MedkitOverdrive